STEAM FULL RELEASE · TASK & QUEST GUIDES
Welcome to Elderfield Tasks & Quest Guides
Find a task, see how to start it, follow its objectives, check what may be blocking it, and see what it rewards or unlocks.
Search by task name, character, area, objective or reward — “bone honey”, “Deep Woods”, “Zoe”. Every match shows why it came back.
All Tasks & Quests · 56 tasks
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- Lost SuppliesGiven by Tobias · Starts in CatacombsSome unruly skeletons have run off with Tobias's supplies.
- Skeletal SurveyGiven by Jess · Starts in CatacombsJess has come down to the Catacombs to survey the locals, but lost their notes.
- Secrets of the CatacombsGiven by Bill · Starts in CatacombsBill wants you to investigate some Mysteries if you happen to be heading deeper into the Catacombs.
- Feed the MoldGiven by Carlos · Starts in CatacombsCarlos wants you to help him feed the Gravemoss so he can "speak" to it.
- Hidden ShrinesGiven by Jenna · Starts in CatacombsJenna is looking to pray their way out of the Catacombs.Reward: Steel-Knuckled Glove +5
- Skeletal DepthsGiven by Gibson · Starts in CatacombsGibson yearns for the mines.
- A Fancy DrinkGiven by Earl · Starts in Town 1Speak to Earl in Greystone Estates room #2 Earl is looking for a fancy sort of wine for an upcoming date.Reward: Cursed Crucifix +5
- Cryptic CrystalsGiven by Art · Starts in Town 1Speak to Art at his home in the North-East of town.Reward: Eldritch Paintbrush +5
- A Bit o' Fishin'Given by Fisherman Herb · Starts in LakefrontFisherman Herb has asked you to find and show him a rare fish from The Old Woods.
- A Herbal CureGiven by Grace · Starts in Deep WoodsGrace seems to have some sort of ailment.
- A Strange ElixirGiven by Samson · Starts in Deep WoodsSamson is very sick.
- An Unusual CatchGiven by Fisherman Herb · Starts in LakefrontFisherman Herb has asked you to find and show him a rare fish from The Catacombs.
- Cursed CuisineGiven by Gretta · Starts in Old WoodsGretta needs help appeasing an ancient creature of some kind.
- Dental RecordsGiven by Olivia · Starts in Deep CatacombsOlivia's family has been eaten be the creatures in the tunnels.
- False IdolsGiven by Denzel · Starts in CatacombsDenzel would like to feel closer to their god - Kaal.
- Farming SuppliesGiven by Farmer Sven · Starts in CatacombsFarmer Sven is looking for some fertilizer to get the old, sandy dirt of the Catacombs back to life.
- Fishing in the Mall...?Given by Office Worker · Starts in MallAn office worker wants you to catch them a Stalktopus in the F1 Hallway pool.
- Forbidden SnackGiven by Zeek · Starts in CatacombsZeek is looking to eat something...
- Good as GoldGiven by Hank · Starts in Old WoodsHank needs help finding a rare Golden Beetle, found somewhere in The Old Woods.
- Helping GrandmaGiven by Grandma · Starts in Deep WoodsGrandma is upset with you, but is willing to offer forgiveness.
- Lost GameboyGiven by Tanner · Starts in FarmHelp Tanner find his lost Gameboy.
- Lost JournalGiven by Jacob · Starts in Deep WoodsJacob has lost his Journal somewhere in the Deep Woods.
- Lost Pocket KnifeGiven by Sarah · Starts in Deep WoodsSarah has lost her Pocket Knife while fighting a monster.
- Missing SkeletonsGiven by Theodore · Starts in Deep CatacombsTheodore's partner, Dimitri, was lost to the tunnels.
- Mysteries of the Deep WoodsGiven by Adam · Starts in Deep WoodsAdam want to know about the local mysteries of the Deep Woods, but is too scared to investigate them himself.
- Parks and RecreationGiven by Brian · Starts in MallBrian's boss is looking for him.
- Silver and BoneGiven by Chloe · Starts in Deep CatacombsChloe is looking to improve her outfit.
- Stocking the StorehouseGiven by Hannah · Starts in Deep WoodsHannah would like some help stocking the local Storehouse.
- Supply RunGiven by Lydia · Starts in Deep CatacombsLydia want you to bring her some delicacies from the surface.
- The Coins of DeathGiven by Thaddeus · Starts in Deep CatacombsThaddeus holds the key to the final gate.
- The Dusklight PearlsGiven by Isaiah · Starts in Deep WoodsIsaiah want you to find the missing Dusklight Pearls.
- The Local Joggers ClubGiven by Michelle · Starts in Old WoodsMichelle has offered to give her recommendation so that you can join The Local Joggers Club.
- The Strange OrbGiven by Adam · Starts in CatacombsAdam holds the only key to the Catacombs Mines gate.
- A Balanced BreakfastGiven by Terry · Starts in Town 1Speak to Terry at the Local Jogger's Club for more information.
- A Filling MealGiven by Daryl · Starts in Town 1Speak to Daryl at the Pet Shop Daryl is feeling hungry, and can't make an important decision because of it.
- A Ghostly CatchGiven by Trisha · Starts in Town 1Speak to Trisha in the abandoned building in the north part of town.
- A Snack for a CatGiven by Dave · Starts in Town 1Dave seems to be feeling snackish.
- An Eldritch PrankGiven by Pumpkid · Starts in Town 1Pumpkid wants to get revenge on his parents by putting some Eldritch Slime into their wine.
- Artisanal GoodsGiven by Damian · Starts in Town 1Speak to Damian at the Carpenter's shop.
- Artwork for AbigailGiven by Abigail · Starts in Town 1Abigail needs some artwork for their room.
- Babysitting...?Given by Amelia · Starts in Town 1Amelia seems to think you are her family's babysitter, but her child has gone missing.
- Build-A-WifeGiven by Old Man Jackson · Starts in Town 1Old Man Jackson is feeling lonely.
- Childhood FearGiven by Dan · Starts in Town 1Speak to Dan at the local store Dan has been haunted by the troubling story of "Mr.
- Deer SeasonGiven by Art · Starts in Town 1Speak to Art in his home in the north part of town.
- Healthy EatingGiven by Jeremiah · Starts in SewersJeremiah wants to eat better, and has asked you to bring him something healthy.
- Laundry DayGiven by Tracy · Starts in Town 2Help Tracy get her laundry from the laundry room in the Greystone Estates basement.
- PenpalsGiven by Brittany · Starts in Town 1Speak to Brittany in her home to the north of town Find Brittany's penpal, Carla in room #8 of Greystone Estates.
- RedecoratingGiven by Jeannie · Starts in Town 1Speak to Jeannie in Greystone Estates room #10 Jeannie is looking for some rare materials that she needs to commission some new furniture.
- Secrets of the DeepGiven by Art · Starts in Town 1Speak to Art in his home to the north of town.
- Shopper-Bopper!Given by Abby · Starts in Town 1A child in town has asked you to fight a shopper in the mall.
- Skelekid's TasksGiven by Skelekid · Starts in Town 1Pumpkid's brother Skelekid is locked in a cell in his basement.
- Sweet and SourGiven by Juan · Starts in Town 1Speak to Juan in the Elderfield Saloon.
- The Best MedicineGiven by Zoe · Starts in Town 1Speak to Zoe at the Library Zoe has been suffering from a sore throat, and nothing seems to be helping.
- The GatekeeperGiven by The Gatekeeper · Starts in SewersThe Gatekeeper wants some pizza.
- The MycologistGiven by Isabella · Starts in Town 1Speak to Isabella outside her trailer, in the north part of town.
- Time to InvestigateGiven by Akira · Starts in Town 1Akira wants you to do some investigating.
What Do You Need Help With?
Six ways in, and where each one leads.
- I can’t find the taskCheck who gives it and where to start.See every task A–Z →
- The task isn’t appearingCheck known prerequisites and progression.Open the Dependency Checker →
- I’m stuck on an objectiveFind the next location, item or action.Open the Progression Assistant →
- I need an item for a taskJump to the item’s acquisition guide.Search the item database →
- I want to know the rewardBrowse rewards and unlocks.Show the tasks that reward an important item →
- I’m worried about a choiceCheck confirmed choices, conflicts and consequences.Check a task’s requirements and gates →
Important Progression Tasks
The tasks the release records as opening the route, each drawn as the chain it is: the task, the item it gives, and the area that item opens.
After completing the deep-research arc, obtain the Ancient Iron Key from the Art Gallery for the Shrine’s final sealed room.
- Also needed: Grow crops and raise animals to weaken the Stone Tower seal until the Shrine opens.
Return the Essence of Delvek during Deeper Research to receive the Climbing Rope.
- Also needed: Progress Meet Sophia far enough to prepare the Catacombs pit route.
Return the Essence of Daeus during Deeper Research to receive the Eternal Lantern.
Finish Adrian’s cleanup chain through Bone Cleanup to get the Mall Elevator Key.
Browse Tasks
Every task here, grouped the four ways readers look for one.
By Progression
Where a task sits in the route.
By Area
The area a task starts in.
By Task Giver
The characters who give more than one task.
By What It Does
What a task changes once you finish it.
Tasks That Open Something Important
What each task opens, read from the release’s own unlock record. A place a task passes through is not on this list, and neither is a key whose door it does not itself open.
Browse by Area
The areas tasks start in, with how many begin in each and where to read the area.
Task Not Showing Up?
A missing task usually means one of three things: a prerequisite is not met, the task starts somewhere else, or its exact trigger is not fully confirmed. These are the answers the release itself records.
Is By the Gods the only way into the Catacombs?
No. The release has a normal Catacombs entrance from Town 3, and By the Gods is an alternate secret route. Finishing it is not required to reach the Catacombs.
I have the Climbing Rope but still cannot enter Deep Catacombs
The Climbing Rope is only one requirement. Deep Catacombs also needs enough Meet Sophia progression to prepare the pit route, so the two have to be done, not either.
Can I do Deep Woods and Deep Catacombs in a different order?
Not on the recorded route. The proven order is Deep Mall, then Deep Woods, then Deep Catacombs, because each area needs the essence returned from the one before it.
Is Old Woods available in the full release?
Yes. Old Woods is a normal area reached from Town 2, and its quests are part of the full release.
Do I have to finish the Ranch before Elderfield High?
No. Elderfield High is a relationship-driven branch opened by friendship, and it is not gated behind the Ranch or any other system. The same goes the other way round: the Ranch opens on Day 5 after you have spoken to Farmer Hans, and neither one waits on the other.
A Fast Food Fiend isn’t showing up
It only becomes available after The Skull Chalice. Finish that first, then check back.
Bone Cleanup isn’t showing up
It only becomes available after Tree Branch Cleanup. Finish that first, then check back.
Deeper Research isn’t showing up
It only becomes available after Bone Cleanup. Finish that first, then check back.
I’ve finished the earlier steps but Deeper Research still won’t let me through
Meet Sophia is a second condition, not something this quest hands you. Progress it far enough alongside this quest and the route opens.
The Elder Gem isn’t showing up
It only becomes available after Helping Molly. Finish that first, then check back.
The Skull Chalice isn’t showing up
It only becomes available after The Farmer's Path. Finish that first, then check back.
The Stone Tower isn’t showing up
It only becomes available after Deeper Research. Finish that first, then check back.
Tree Branch Cleanup isn’t showing up
It only becomes available after Tentacle Cleanup. Finish that first, then check back.
Did a Task Fail Unexpectedly?
Some tasks in some games change or fail because of a choice or a conflicting outcome. Check confirmed consequences before assuming the save is broken.
This release records none of its tasks as missable, and it records no choice that changes a task’s outcome. A task that stops being available here is stopped by a prerequisite or a gate rather than by a decision, so there is nothing to check here before assuming the save is broken.
Still Not Sure What to Do?
Two tools answer the two versions of that question.
Playing the Demo?
The Demo predates the Steam release and keeps its own archived hub. Tasks from one build are never shown in the other.