STEAM FULL RELEASE · ARMOR DATABASE

Welcome to Elderfield Armor

Find every piece of armor in the Steam release, see the modifiers the release records for it, where it comes from, when it becomes available, and what it takes to craft or upgrade into it.

243 armor pieces

Browse All Armor

Every piece the Steam release records. Narrow the list, then open the piece you want.

Showing 96 of 243 pieces of armor

Crab Shirt +1

TopMax HP +10Max MP +2Light

Recorded source: Equipment pack

Recipe: Equipment Pack

Recorded requirement: Open an Equipment Pack.

Available (random)

View piece

Detective's Hat

HeadMax HP +2Attack +1Pockets

Recorded source: Equipment pack

Recipe: Equipment Pack

Recorded requirement: Open an Equipment Pack.

Available (random)

View piece

Old Green Jeans

BottomMax HP +2Attack +1Pockets

Recorded source: Equipment pack

Recipe: Equipment Pack

Recorded requirement: Open an Equipment Pack.

Available (random)

View piece

Weathered Sandals

FeetMax HP +2Attack +1Light

Recorded source: Equipment pack

Recipe: Equipment Pack

Recorded requirement: Open an Equipment Pack.

Available (random)

View piece

Yellow Pants +1

BottomMax HP +4Attack +1Pockets

Recorded source: Equipment pack

Recipe: Equipment Pack

Recorded requirement: Open an Equipment Pack.

Available (random)

View piece

3-D Glasses +1

HeadAttack +3Max HP +2Light

Critical Rate +3%

Recorded source: Pick up · Mall

Recipe: Alice (Tues)

Recorded requirement: Progress far enough to use this source in Mall.

Available after an unlock

View piece

Bard's Lute

OffhandM. Attack -50Locus

Recorded source: Radio Station reward · Radio Station

Recorded requirement: Reach the Radio Station and satisfy the event condition.

Available after an unlock

View piece

Bark Armor

TopMax HP +4Defense +1Light

Recorded source: Craft · Forge

Available after an unlock· Can be crafted

View piece

Basketball +15

Offhand

Recorded source: Pick up · Deep Mall

Recipe: Shopper

Recorded requirement: Progress far enough to use this source in Deep Mall.

Available after an unlock

View piece

Bloated Chestplate +4

TopMax HP +35Defense +6Sturdy

Hit Rate -5%

Recorded source: Craft · Gifts of Nezroth

Recipe: Bloated Chestplate

Recorded requirement: Crafting recipe; use the God Forge/divine crafting system.

Available after an unlock· Can be crafted

View piece

Bluesteel Chestplate +3

TopMax HP +15Attack +2Sturdy

Hit Rate -1%

Recorded source: Battle reward · Old Woods

Recipe: Mimic Lv3

Recorded requirement: Progress far enough to use this source in Old Woods.

Available after an unlock

View piece

Bluesteel Greaves +3

FeetMax HP +10Defense +5Sturdy

Hit Rate -1%

Recorded source: Battle reward · Old Woods

Recipe: Mimic Lv3

Recorded requirement: Progress far enough to use this source in Old Woods.

Available after an unlock

View piece

Bluesteel Helmet +3

HeadMax HP +10Defense +5Sturdy

Hit Rate -1%

Recorded source: Battle reward · Old Woods

Recipe: Mimic Lv3

Recorded requirement: Progress far enough to use this source in Old Woods.

Available after an unlock

View piece

Bluesteel Legguards +3

BottomMax HP +10Attack +1Sturdy

Hit Rate -1%

Recorded source: Battle reward · Old Woods

Recipe: Mimic Lv3

Recorded requirement: Progress far enough to use this source in Old Woods.

Available after an unlock

View piece

Bone Boots +5

FeetMax HP +10Defense +7Sturdy

Recorded source: Craft · Forge

Recipe: Bone Boots

Recorded requirement: Learn the recipe from its recipe/blueprint item.

Available after an unlock· Can be crafted

View piece

Bone Chestplate +5

TopMax HP +10Defense +7Sturdy

Recorded source: Craft · Forge

Recipe: Bone Chestplate

Recorded requirement: Learn the recipe from its recipe/blueprint item.

Available after an unlock· Can be crafted

View piece

Bone Helmet +5

HeadMax HP +10Defense +7Sturdy

Recorded source: Craft · Forge

Recipe: Bone Helmet

Recorded requirement: Learn the recipe from its recipe/blueprint item.

Available after an unlock· Can be crafted

View piece

Bone Legguards +5

BottomMax HP +10Defense +7Sturdy

Recorded source: Craft · Forge

Recipe: Bone Legguards

Recorded requirement: Learn the recipe from its recipe/blueprint item.

Available after an unlock· Can be crafted

View piece

Bone Shield +8

OffhandDefense +3Attack -4Sturdy

Curse damage taken 95.0%

Recorded source: Craft · Gifts of Kaal

Recipe: Bone Shield

Recorded requirement: Crafting recipe; use the God Forge/divine crafting system.

Available after an unlock· Can be crafted

View piece

Brass Compass

OffhandAgility +5

Recorded source: Pick up · Mall

Recipe: Alice (Regular Schedule)

Recorded requirement: Progress far enough to use this source in Mall.

Available after an unlock

View piece

Chaos Robe +5

TopMax MP +25Defense +3Light

Critical Rate +3%

Recorded source: Shrine room

Recipe: Mimic Chest 1

Recorded requirement: Progress the Stone Tower / Harvest Chamber reward route.

Available after an unlock

View piece

Chestplate of Stone +7

TopMax HP +30Attack -4Sturdy

Hit Rate -5%

Recorded source: Pick up · Catacombs

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Cockroach Armor +4

TopMax HP +15Attack +5Sturdy

Recorded source: Battle reward · Sewers

Recipe: Mimic v2

Recorded requirement: Progress far enough to use this source in Sewers.

Available after an unlock

View piece

Copper Chestplate +1

TopMax HP +6Defense +2Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Copper Chestplate

Available after an unlock· Can be crafted

View piece

Copper Greaves +1

FeetMax HP +6Defense +3Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Copper Greaves

Available after an unlock· Can be crafted

View piece

Copper Helmet +1

HeadMax HP +6Defense +3Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Copper Helmet

Available after an unlock· Can be crafted

View piece

Copper Legguards +1

BottomMax HP +6Defense +3Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Copper Legguards

Available after an unlock· Can be crafted

View piece

Crown of the Dead God +3

HeadAttack +4Defense +4Sturdy

Recorded source: Pick up · Farm

Recorded requirement: Progress far enough to use this source in Farm.

Available after an unlock

View piece

Crystal Legguards +5

BottomMax HP +15Max MP +5Sturdy

Recorded source: Battle reward · Catacombs

Recipe: Box of Skullcrawlers

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Cursed Crucifix +5

OffhandAttack +4Max HP -10

Magic Reflection +1%

Recorded source: Quest reward · Town 2

Recipe: A Fancy Drink

Recorded requirement: Progress far enough to use this source in Town 2.

Available after an unlock

View piece

Explorer's Boots +5

FeetMax MP +10Attack +3Pockets

Recovery Effect ×1.1

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Explorer's Hat +5

HeadMax MP +10Attack +3Pockets

Recovery Effect ×1.1

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Explorer's Pants +5

BottomMax MP +10Attack +3Pockets

Recovery Effect ×1.1

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Explorer's Vest +5

TopMax MP +10Attack +3Pockets

Recovery Effect ×1.1

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Feathered Cap +5

HeadLuck +8Attack +2Light

Recorded source: Pick up · Art Gallery

Recorded requirement: Progress far enough to use this source in Art Gallery.

Available after an unlock

View piece

Flthy Shoes +1

FeetMax HP +5Max MP +5Light

Recorded source: Pick up · Town 2

Recipe: Ellie (Fri)

Recorded requirement: Progress far enough to use this source in Town 2.

Available after an unlock

View piece

Gas Mask +2

HeadMax HP +4Attack +2Pockets

Critical Rate +5%

Recorded source: Craft · Combine

Recipe: Gas Mask

Available after an unlock· Can be crafted

View piece

Gladiator's Chestplate +5

TopMax HP +20Defense +8Sturdy

Hit Rate -3%

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Gladiator's Helmet +5

HeadMax HP +20Defense +8Sturdy

Hit Rate -3%

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Gladiator's Legguards +5

BottomMax HP +20Defense +8

Hit Rate -3%

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Gladiator's Sandals +5

FeetMax HP +20Defense +8Sturdy

Hit Rate -3%

Recorded source: Pick up · Catacombs

Recipe: Item

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Hard Hat +3

HeadMax HP +4Defense +4Sturdy

Recorded source: Pick up · Old Woods

Recorded requirement: Progress far enough to use this source in Old Woods.

Available after an unlock

View piece

Hidden Kunai +8

OffhandAttack +5Max MP -10Zealous

Counter Rate +3%

Recorded source: Pick up · Deep Catacombs

Available after an unlock

View piece

Illusory Cloak +15

TopLight

Max HP ×1.1

Recorded source: Shrine room

Recipe: Mimic Chest 1

Recorded requirement: Progress the Stone Tower / Harvest Chamber reward route.

Available after an unlock

View piece

Iron Chestplate +2

TopMax HP +9Defense +4Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Iron Chestplate

Available after an unlock· Can be crafted

View piece

Iron Greaves +2

FeetMax HP +9Defense +4Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Iron Greaves

Available after an unlock· Can be crafted

View piece

Iron Helmet +2

HeadMax HP +9Defense +4Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Iron Helmet

Available after an unlock· Can be crafted

View piece

Iron Legguards +2

BottomMax HP +9Defense +4Sturdy

Hit Rate -1%

Recorded source: Craft · Forge

Recipe: Iron Legguards

Available after an unlock· Can be crafted

View piece

Mask of the Beast +3

HeadAgility +6Attack +5Sturdy

Recorded source: Pick up · Town 2

Recorded requirement: Progress far enough to use this source in Town 2.

Available after an unlock

View piece

Mask of the Glutton +2

HeadMax HP +6Max MP +6Pockets

Recovery Effect ×1.15

Recorded source: Pick up · Town 2

Recorded requirement: Progress far enough to use this source in Town 2.

Available after an unlock

View piece

Mirror Chestplate +8

TopDefense +7M. Defense +7Sturdy

Counter Rate +3%

Recorded source: Shrine room

Recipe: Mimic Chest 1

Recorded requirement: Progress the Stone Tower / Harvest Chamber reward route.

Available after an unlock

View piece

Moonlight Shoes +3

FeetMax MP +10Defense +2Light

Recovery Effect ×1.1

Recorded source: Craft · Gifts of Gatis

Recipe: Moonlight Shoes

Recorded requirement: Crafting recipe; use the God Forge/divine crafting system.

Available after an unlock· Can be crafted

View piece

Nomad Cloak +2

TopMax HP +6Max MP +4Pockets

Recorded source: Craft · Forge

Recipe: Nomad Cloak

Available after an unlock· Can be crafted

View piece

Odd Skull +1

OffhandMax MP +8Attack -2

Recorded source: Pick up · Town 1

Recorded requirement: Progress far enough to use this source in Town 1.

Available after an unlock

View piece

Old Socks

FeetMax HP +2Defense +1Light

Recorded source: Pick up · Town 1

Recipe: Item

Recorded requirement: Progress far enough to use this source in Town 1.

Available after an unlock

View piece

Painted Buckler +5

OffhandAgility +5Defense +3Sturdy

Recorded source: Battle reward · Catacombs

Recipe: Box of Skullcrawlers

Recorded requirement: Progress far enough to use this source in Catacombs.

Available after an unlock

View piece

Plague Doctor Boots +4

FeetMax HP +6Attack +1Pockets

Insight damage taken 95.0%

Recorded source: Craft · Forge

Recipe: Plague Doctor Boots

Recorded requirement: Learn/unlock the recipe.

Available after an unlock· Can be crafted

View piece

Plague Doctor Legguards +4

BottomMax HP +7Attack +1Pockets

Curse damage taken 95.0%

Recorded source: Craft · Forge

Recipe: Plague Doctor Legguards

Recorded requirement: Learn/unlock the recipe.

Available after an unlock· Can be crafted

View piece

Plague Doctor Mask +4

HeadMax HP +7Attack +1Pockets

Insanity damage taken 95.0%

Recorded source: Craft · Forge

Recipe: Plague Doctor Mask

Recorded requirement: Learn/unlock the recipe.

Available after an unlock· Can be crafted

View piece

Plague Doctor Robe +4

TopMax HP +6Max MP +2Pockets

Darkness damage taken 95.0%

Recorded source: Craft · Forge

Recipe: Plague Doctor Robe

Recorded requirement: Learn/unlock the recipe.

Available after an unlock· Can be crafted

View piece

Police Hat +3

HeadMax HP +6Attack +1Pockets

Recorded source: Pick up · Town 3

Recorded requirement: Progress far enough to use this source in Town 3.

Available after an unlock

View piece

Police Jacket +3

TopMax HP +8Attack +2Pockets

Recorded source: Pick up · Town 2

Recorded requirement: Progress far enough to use this source in Town 2.

Available after an unlock

View piece

Police Shoes +3

FeetAgility +6Max HP +4Pockets

Recorded source: Pick up · Town 3

Recorded requirement: Progress far enough to use this source in Town 3.

Available after an unlock

View piece

Police Trousers +3

BottomDefense +3Max HP +2Pockets

Recorded source: Pick up · Town 2

Recorded requirement: Progress far enough to use this source in Town 2.

Available after an unlock

View piece

Load more armor

Browse by Source

The kinds of source the release records for armor, and what each one means for a piece you are looking for.

Browse by Area

The places the release records armor in, with how many pieces are recorded in each. Armor made at a bench is not counted under an area, because a bench is not one.

Armor and Progression

The conditions the release records against armor pieces, grouped by the condition itself. Three or more pieces have to share a condition for it to be listed here.

This is not a ranking and not a tier list. Each line is what the release records as standing between a reader and the piece — never a claim about how good the piece is.

How to Read the Armor Numbers

Every number on a piece is an equipment modifier the release records for it, printed under the release’s own label. Nothing here is a rating, a score or a verdict on the piece.

A modifier is what the piece adds to a character who wears it, and it is the only kind of number this database shows. The release records where a piece comes from, when it becomes available and what it takes to make it as well — but it records no rating, no score and no tier, so none appears here.

A negative modifier is information, not a gap. Plenty of armor trades one modifier away for another, Defense against Agility being the common one, so a card prints the negative rather than hiding it. A zero does not appear at all, because a modifier the release records as 0 and one it does not record are two different answers.

The number after a name is part of the item’s identity rather than a strength rating. Cultist’s Boots +7 and Archmage’s Boots +8 are two different recorded items, and the release records no rule that the higher number is the better one. Two pieces that share a name stem are not a set either, and the release records no set bonus for them.

Recorded for a piece
Its equipment modifiers, its source, its place, its availability and what it takes to craft or upgrade into it.
Not recorded for a piece
A damage figure, a rating, a tier, rarity and set bonuses hold no value anywhere in this release.
The +N in a name
Part of the item’s identity. A higher number is a different item, not a better one.

What Are You Trying to Find?

A browse answers "which piece". If your question is really about something else, one of these is the shorter route.

I need the ingredients for a recipe

The Item Finder records where every material in the release comes from.

Open the Item Finder

I want to know where this fits in the game

The progression guide walks the recorded route area by area.

View Progression

Still Not Sure What You Want?

The neighbouring databases answer the neighbouring questions.

Item Finder

Every item and material in the release, with the source the release records for each.

Item Finder

Weapons

The sibling database: every weapon the release records, and where each one comes from.

Weapons

Accessories

Necklaces, rings and trinkets: the pieces the release records an effect for, and where each one comes from.

Accessories

Playing the original Demo?

The archive has no armor database of its own

This database is built from the Steam release. The archived Demo predates the release’s item record and ships no armor list of its own, so its item search is an entry point rather than a database like this one. The two releases share no equipment facts, so this pointer stays a deliberate crossing rather than a link.

Open the Demo item search