STEAM FULL RELEASE · WEAPON

Vile Staff +10

Steam Full Release

Every recorded source for Vile Staff +10 is a random result, so none of them is named as the way to get it. The release records it as available after an unlock (random).

Quick Stats

The eight modifiers the release records on this weapon itself.

Attack is not the damage a hit deals. The release resolves damage from the attacker, the target, buffs and a roll, so these are the weapon’s contribution rather than a hit’s total.

Quick Answer

Vile Staff +10 is available after an unlock (random) in the Steam release.

Every recorded source for Vile Staff +10 is a random result, so none of them is named as the way to get it.

Because every recorded route is random, the page names none of them as the way to get it.

Weapon Type

The release tags this weapon with a combat type: Staff. The tag is what decides the effect the weapon fights with, and it is shared with every other weapon that carries it.

Weapon Traits

The traits the release attaches to this weapon, in its own words. They are read off the weapon rather than added up for you, because the release records no total.

  • Basic attack element: Darkness
  • MP Cost Rate ×2

How to Get It

Every recorded source for Vile Staff +10 is a random result, so none of them is named as the way to get it. One source is recorded in total.

Known sources

Crafting

  • Craftat the Forge· Forge

    Random

Because every recorded route is random, the page names none of them as the way to get it.

Why Can’t I Get It Yet?

These are the conditions the release records for Vile Staff +10.

You need all of these.

  • Have you found the recipe or blueprint for it?

    Find the recipe or blueprint item, then learn itThe recipe is an item you find in the world, not something you start with.

  • Do you have Blacksteel Staff +7 yet?

    You need Blacksteel Staff +7The recipe for Vile Staff +10 calls for it.

    Get Blacksteel Staff +7

  • Do you have 10 × Vile Relic yet?

    You need 10 × Vile RelicThe recipe for Vile Staff +10 calls for it.

    Get Vile Relic

  • Do you have 20 × Vilewood yet?

    You need 20 × VilewoodThe recipe for Vile Staff +10 calls for it.

    Get Vilewood

  • Do you have 10 × Vilebloom yet?

    You need 10 × VilebloomThe recipe for Vile Staff +10 calls for it.

    Get Vilebloom

  • Do you have 10 × Vileroot yet?

    You need 10 × VilerootThe recipe for Vile Staff +10 calls for it.

    Get Vileroot

When Can You Get This Weapon?

The release records Vile Staff +10 as available after an unlock (random).

Needs an unlock firstRandom result

Crafting

The recipe that makes Vile Staff +10, with every ingredient the release records.

Vile Staff · forged at the Forge · makes 1

Each ingredient’s own page says where it comes from.

Upgrading

The release records 26 materials that fit a weapon, and the plus level each one applies at. This weapon is recorded at +10, which decides the bands open to it.

Recorded at +10

Plus 10–15

  • Artery GemMax HP +4
  • Damp GemMP Cost Rate -10%
  • Perfect Focus GemHit Rate +4%
  • Perfect Magic GemM. Attack +2
  • Perfect Rage GemCritical Rate +0.4%
  • Perfect Sharp GemAttack +2
  • Perfect Swift GemAgility +4
  • Riptide GemAgility +4Hit Rate +2%

Any level

  • Blasphemous GemM. Attack +2Max MP +2
  • Dominating GemAttack +2Agility +2
  • Greater Focus GemHit Rate +4%
  • Greater Magic GemM. Attack +2
  • Greater Rage GemCritical Rate +0.4%
  • Greater Sharp GemAttack +2
  • Greater Swift GemAgility +4
  • Insensate GemHit Rate +4%Critical Rate +0.2%

A weapon at +15 can be raised once more to +16, and the gate above that blocks another upgrade; a Clear Stone takes it back down one level.

Compare Weapons

The release records the same eight modifiers on every weapon, so Vile Staff +10 can be read beside any other one. Choose a weapon to see which of its modifiers are higher than this one’s and which are lower.

Vile Staff +10 compared with another weapon, in the release’s weapon comparison group
ModifierVile Staff +10Another weapon
Max HP0Choose a weapon above
Max MP+25Choose a weapon above
Attack0Choose a weapon above
Defense-12Choose a weapon above
M. Attack+40Choose a weapon above
M. Defense+3Choose a weapon above
Agility+25Choose a weapon above
Luck0Choose a weapon above

Vile Staff +10 carries Staff.

These are the weapon’s own modifiers, not the totals a character ends up with. A difference here is arithmetic between two recorded numbers: the release records no damage, no rating and no ranking, so nothing on this page says which weapon to use.

Sort every weapon by Attack

127 other weapons are recorded.

Can I Get Another?

Whether a lost one can be replaced.

One recorded source can be repeated, so a lost Vile Staff +10 can be obtained again from that route.

Is This Missable or Limited?

No deadline is recorded for a weapon, so the question here is whether its source can be repeated and whether the result is certain.

RepeatableRandomRequires progress

A recorded source can be repeated, so this is not a one-off.

Weapon Details

The game’s own words about this weapon, and what the release records about it.

Description
A vile weapon, forged from shards of forbidden relics. Damaging attacks have a 10% chance to cause Hex
Availability
Available after an unlock (random)
Recorded sources
Crafting

Other weapons the release records from the same source, the same place, the same workbench or the same combat type. This compares where they come from and what they carry, not how strong they are.

What Should I Do Next?

The progression guide is where the rest of the route lives.

Need another way to get this?

The Item Finder searches the release’s items by name, weapons included.

Open in Item Finder

Playing the Demo?

The Demo archive was frozen before the release rebuilt its gear record and ships no weapon database, so there is no Demo page for this weapon. Its item list is the closest thing it has.

Open the Demo item list