Item Finder
Small Mine Key
Key item · consumed on use · recorded at a Enter Shack door in the Catacombs Mines · 100g
Quick Answer
Where to get Small Mine Key
Buy Small Mine Key from the Mining Shop in the Mall Mine for 100g. It opens a small mine door and is spent doing it, and the doors the records name are in the Catacombs Mines and the Farm Mine — Floor 2.
Consumed on use. One key opens one door, so buying one key is buying one door rather than unlocking the mines.
The reliable route is the shop, not the floor. Keys do spawn as clutter in the Farm Mine, but a spawn is a roll rather than a promise, so it is the wrong thing to depend on when you are standing at a door. Buy the key, then treat any key you find as the refund.
At a glance
The whole item in one table: what it does, what it costs, what it is spent on, and what else gives you one.
| Type | Key item — spent, not kept |
|---|---|
| What it does | Opens a small mine door |
| Consumed on use | Yes |
| Best recorded source | Mining Shop — Mall Mine |
| Recorded price | 100g |
| Stock | Unlimited |
| Doors recorded | Enter Shack — Catacombs Mines; Metal Door — Farm Mine — Floor 2 |
| Found for free | Yes — Find / loot in the Farm Mine — Floor 1 (1), Find / loot in the Farm Mine — Floor 2 (1), Pick up in the Delvek Room 2 (1) |
| Craftable | A recipe is recorded but is not reachable in this build |
Where to get Small Mine Key
Ranked the way a player needs it: the shop that always has one first, the spawns that might second.
| Shop | Where | Price | Stock | Unlock |
|---|---|---|---|---|
| Mining ShopBest | Mall Mine | 100g | Unlimited | Reach the Mall Mine and talk to the vendor. |
| Forge Shop | Workshop | 100g | Unlimited | Complete Helping Molly. |
Found in the world. These are recorded as random spawns rather than fixed pickups, so they are the bonus and not the plan.
| Where | How | Guaranteed |
|---|---|---|
| Farm Mine — Floor 1 | Find / loot | No — a random spawn |
| Farm Mine — Floor 2 | Find / loot | No — a random spawn |
| Delvek Room 2 | Pick up | As recorded |
Both recorded listings carry the same figure, because the data stores one price for the item rather than a price per shop, and both are recorded with unlimited stock. That is a real value rather than a blank — other shops in the same data carry finite stock counts — so the page reports it, while noting that the records describe the listing rather than the shop’s runtime behaviour.
What does the Small Mine Key open?
Read from the command audit rather than from the item text, which only says “small mine doors”.
| Door | Area | Leads to | Needs this key specifically? |
|---|---|---|---|
| Enter Shack | Catacombs Mines | Catacombs Mines 2 | No — its event also records Steel Key |
| Metal Door3 on this floor | Farm Mine — Floor 2 | Not recorded | No — its event also records Pumpkin Pie, Lesser Offering of Rain, Leather |
A recorded door can carry more than one consume command. The Metal Door in the Farm Mine is the clearest case: its event records four separate branches, consuming a Small Mine Key, a Pumpkin Pie, a Lesser Offering of Rain and Leather. The data lists those branches without explaining why a mine door would take them, so the page reports what is recorded and leaves the reasoning alone. Read the branch list as “this door’s event handles these items”, not as “any of these will open it”.
Later content
The same door type is recorded 6 more times in areas that have no player-facing name in this build, so they are not listed by name. They are not secret — they belong to content the current data does not cover.
Where this key is actually spent is not the Mall. The audit records every event that consumes it, and they fall into one of two named door types: a Metal Door on the second floor of the Farm Mine, and an Enter Shack door deeper in. Nothing in the records attaches this key to a Mall Mine floor, so a page that sends you to the Mall Mines holding one is sending you to the wrong building.
Is the Small Mine Key reusable?
What the records say about spending it, and what they do not say about the door afterwards.
Is it reusable?
No. One key opens one door.
The item’s own text reads “Consumed on use”, and the command audit confirms it: every recorded door that opens with this key runs a consume command on it. One key therefore opens one door, and the door it opened is not a permanent unlock you can walk through again for free.
Does the door stay open?
Not recorded. The audit names the consume command at each door and no persistent switch beside it, so this page cannot promise the door stays open after the key is spent — and will not claim it does.
Where the key has to be
In your bag. The door runs a consume command against the inventory, so a key sitting in a chest counts as not having one.
How many should you bring?
Driven by the recorded doors rather than by a flat number.
The records name two door types rather than a fixed count per trip, so there is no honest “bring three” number to print. What the data does support is the shape of the answer: each door consumes one key, the doors are spread across different floors and different mines, and the cheap key is sold at the mine you are already in. Carry one for the door you can see, and buy a second when you find a second door.
Small Mine Key vs Basic Skeleton Key
Both are consumable keys, and the records decide whether one can stand in for the other.
| Property | Small Mine Key | Basic Skeleton Key |
|---|---|---|
| What its own text says it opens | Opens small mine doors. | Opens a variety of basic locks. |
| Consumed on use | Yes | Yes |
| Recorded price | 100g | 50g |
| Doors the records name | Enter Shack, Metal Door | Closet Door |
| Sold by a recorded shop | Mining Shop, Forge Shop | No shop listing recorded |
| Opens a door this key opens | — | No |
The records name no door that takes both keys.
These two items are both consumable keys and both aimed at the same problem — a locked thing — but they are not interchangeable. Their own texts describe different locks: this one opens small mine doors, and the Basic Skeleton Key opens “a variety of basic locks”. They are also recorded at different doors. The audit names a door for each, and no single door lists both keys, so spending the wrong one on a door is a wasted trip rather than a substituted key.
Why won’t this mine door open?
A locked door is not always a key problem. Work through these before buying another key.
What does the door look like?
This is the most common one. The records name two doors that take a Small Mine Key and a different door that takes the Basic Skeleton Key. If the door in front of you is not a Metal Door or an Enter Shack, the key is not going to work on it, however many you bring.
A locked door in this game is not automatically a Small Mine Key door. The two recorded door types that consume this key are named, and if the door in front of you does not match one of them, the key is not the answer — the door is gated by something else, whether a quest flag, a switch set elsewhere on the floor, or a different key entirely. Reading the door before spending the key is the whole point of this page.
Can you craft Small Mine Key?
A recorded recipe is not the same as a reachable one, so the page reports both.
A recipe that is not reachable yet
| Station | Church / God Forge |
|---|---|
| Ingredients | Iron BarThe records store the ingredient, not the quantity, so no amount is printed. |
| Recorded status | Outside the content this data covers |
A crafting route for this key is recorded — a recipe at a Gifts of Valtris station that consumes Iron Bars — but its own status is that the God Forge and divine favour progression sit outside the build this data covers. The recipe is therefore real in the data and not reachable in play right now, which is why it is listed as a later route rather than as a way to get a key today.
Should you buy one before mining?
Where the shop sits relative to the door decides this.
There is no reason to stockpile before you set out. The recorded shop that sells this key sits in the Mall Mine itself, which means you can walk up to the door, find it locked, and buy the key without leaving. Buy as many as the doors you plan to open — not more, because a key that is sitting in your bag is a key that is not doing anything.
What this page cannot answer
Facts a player may reasonably expect, which the records do not state. They are listed rather than guessed at.
- Where each door leads. The records name the door and its area, and a map transition table is not part of this data, so no destination is printed for a door the edges do not gate loot behind.
- Whether a door you have already opened stays open. The records name no persistent switch for these doors, so the page cannot say a key is a one-time purchase.
- Whether a spawner key and a bought key are the same item for a door’s purposes. Only one item id is recorded at the door, so the two cannot be told apart from the data.
- How long a spawned key takes to come back, if it comes back at all. The spawner in the Farm Mine is recorded as a random spawn rather than on a timer.
- Why the Metal Door accepts several unrelated items. The branches are recorded, the reason is not.
FAQ
Answers built only from the recorded fields.
Where do I buy a Small Mine Key?
Mining Shop in the Mall Mine and Forge Shop in the Workshop. Reach the Mall Mine and talk to the vendor.
How much does it cost?
100g. The data stores one price for the item rather than a price per shop, so both recorded listings carry the same figure.
Is it consumed when I use it?
Yes. The item text says so and the command audit confirms it — every recorded door that opens with this key runs a consume command on it.
What does it open?
a Enter Shack door in the Catacombs Mines and a Metal Door door in the Farm Mine — Floor 2.
Does it open the doors in the Mall Mines?
No recorded door places this key in the Mall Mines. The audit names the doors that consume it, and they are in the Farm Mine and the Catacombs Mines. A listing can still be sold in the Mall — the shop and the door are different things.
Will a Basic Skeleton Key work instead?
No. These two items are both consumable keys and both aimed at the same problem — a locked thing — but they are not interchangeable. Their own texts describe different locks: this one opens small mine doors, and the Basic Skeleton Key opens “a variety of basic locks”. They are also recorded at different doors. The audit names a door for each, and no single door lists both keys, so spending the wrong one on a door is a wasted trip rather than a substituted key.
Can I find one for free?
Yes, but not on demand. Keys are recorded as random clutter spawns in the Farm Mine rather than as fixed pickups, so treat a found key as a bonus rather than a plan.
Can I craft one?
A recipe is recorded, but its own status says it sits outside the content this data covers, so it is not a way to get one in play today.
How many should I bring?
The records name two door types rather than a fixed count per trip, so there is no honest “bring three” number to print. What the data does support is the shape of the answer: each door consumes one key, the doors are spread across different floors and different mines, and the cheap key is sold at the mine you are already in. Carry one for the door you can see, and buy a second when you find a second door.
Does the door stay open once I have paid a key?
Not recorded. The audit shows the consume command and no persistent switch beside it, so it cannot be promised either way.
Why is the door still locked when I have the key?
Work through the resolver above. The most common causes are a door that is not one of the recorded key doors, and a key that is in storage rather than in your bag.
Should I stock up before travelling?
There is no reason to stockpile before you set out. The recorded shop that sells this key sits in the Mall Mine itself, which means you can walk up to the door, find it locked, and buy the key without leaving. Buy as many as the doors you plan to open — not more, because a key that is sitting in your bag is a key that is not doing anything.
Related guides
Where to go next from a key.
Guide checked against the current release data. 5 facts about this key are not recorded in the source data and are listed above.